Animation engineer Job at Blizzard Entertainment, Irvine, CA

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  • Blizzard Entertainment
  • Irvine, CA

Job Description

Join to apply for the Animation programmer role at Blizzard Entertainment . Overview We are the Overwatch team, passionate gamers at heart, and we're looking for a new hero to help us make Overwatch 2 - the globe-spanning sequel to Blizzard Entertainment's acclaimed team-based game. We are seeking a talented, motivated, and experienced Senior Animation Engineer who shares our values: We take responsibility for delivering our work We collaborate constantly, helping each other to be successful We continuously improve our knowledge, workflows and processes We communicate openly, calling out issues, opportunities, and sharing feedback We have integrity, maintain confidentiality, and share a sense of ownership in our success We have passion for the game, our players, quality work, and technology This philosophy, along with Blizzard values of Gameplay First and Play Nice, Play Fair, has made Overwatch one of Blizzard's most successful games, and it has forged a bond of trust with our worldwide player community that is extremely important to us. Our ideal candidate has a passion for games and working with animators to bring characters to life. Responsibilities Build optimized, sustainable and maintainable technologies to help solve game driven animation problems Implement tools and pipelines integrating with game systems for the rapid creation and iteration of animation content Work closely with designers, artists, and other engineers to ensure a great player experience Work with the animators and technical artists to support their needs and ensure a powerful and easy workflow Advise and mentor programmers within your areas of expertise Requirements Extreme passion for playing and making video games Advanced C++ programming skills 5+ years’ experience in game programming, including experience working on at least one AAA shipped title Comfortable defining how animations are organized and played back in-game Experience with engineering highly optimized networked animation and game systems Experience with blend tree systems Experience with low-level animation constructs: compression, blending, and posing Strong experience with various data structures and algorithms Strong mathematics skills including proficiency using trigonometry and linear algebra Must be comfortable working within and adding to an established code framework Self-motivated and self-directing Effective communication skills with developers of all technical skill levels Pluses Multi-threading and optimization Game physics Wide range of PC hardware and console platforms Version control systems: Git, Perforce, or Subversion Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable. Seniority level Mid-Senior level Employment type Full-time Industries Entertainment Providers We are committed to equal opportunity and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. We are committed to working with and providing reasonable assistance to individuals with disabilities. If you require accommodation to apply for an open position, please email accommodationrequests@activisionblizzard.com. Thank you for your interest. #J-18808-Ljbffr Blizzard Entertainment

Job Tags

Full time, Temporary work, Part time, Local area, Worldwide, Relocation package,

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