Senior Technical Artist (San Francisco) Job at P2P, San Francisco, CA

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  • P2P
  • San Francisco, CA

Job Description

We are looking for a skilled and experienced Senior Technical Artist to help push the boundaries of performance, visual quality and workflow efficiency in our game. In this role, you’ll work at the intersection of art and technology, implementing high-quality solutions, supporting artists with tools and workflows, and identifying opportunities to improve how we build and deliver content. This is a great fit for someone who takes ownership of their work, solves problems proactively, and thrives in a collaborative, cross-disciplinary environment. You’ll focus on execution, but your insights and ideas will help shape how we approach production and scalability going forward.

Department
Art
Employment Type
Full Time
Location
Remote
Workplace type
Fully remote
Reporting To

All the responsibilities we'll trust you with:

  • You’ll collaborate closely with artists and developers to integrate art assets and visual effects in Unity for mobile.
  • You’ll build and optimize shaders that balance performance and visual quality.
  • You’ll suggest and implement innovative solutions to optimize environment art and enhance pipeline efficiency.
  • You’ll organize assets effectively and conduct final quality checks on 3D assets to ensure compatibility and performance.
  • You’ll work confidently with Git, including branching strategies, conflict resolution and helping teammates resolve issues.
  • You’ll use merge/pull request workflows to support collaboration and code review practices.
  • You’ll produce performant graphics using Unity URP or similar render pipelines.
  • You’ll write clear documentation to support shared workflows, tools, and best practices.
  • You’ll build scripts and small tools to automate repetitive tasks and improve team efficiency.
  • You’ll help improve processes by spotting bottlenecks and suggesting practical solutions, contributing to better tools and workflows over time.

What you'll bring to the team:

  • 5+ years of experience in a technical artist role within the game development industry, ideally in mobile games.
  • Proficiency in shader development and optimization for mobile platforms using Unity.
  • Strong organizational skills and proactive approach to problem-solving.
  • Expertise in Git workflows, including branching strategies, conflict resolution, and collaborative pull/merge request practices.
  • Familiarity with Unity URP; experience with other render pipelines (e.g., HDRP or custom solutions) is a plus.
  • Ability to write clear, concise, and helpful technical documentation.
  • High attention to detail, with a focus on consistency and performance.
  • Experience writing scripts and components to improve workflow efficiency and asset functionality.
  • Strong communication and collaboration skills; comfortable working with distributed, cross-functional teams.
  • Clear and effective English communication in a remote, international environment.
  • A thoughtful and forward-looking mindset, with a focus on continuous pipeline and tooling improvement, while staying grounded in day-to-day execution.

Why you'll love working with us:

  • We’re 100% remote, work wherever you want forever!
  • We offer unlimited holidays. Take as much time off as you need, to spend time with your family and friends or just because you feel like playing games all day. We trust our team and want to offer a modern work life balance that allows you to thrive both at work and in your personal life.
  • You’ll be able to make an impact, to work closely with the rest of the team and its leads to work on one of the most promising upcoming games in the mobile gaming industry and the Web3 space.
  • You’ll have a comfortable work schedule and stable workload. With a variety of tasks that will allow your constant professional development.
  • We want our team to grow personally and professionally and support learning opportunities, especially with a focus around new AI tools and methods.
  • We have a culture that puts our people first. We believe in open communication, creativity and the value of unique contributions from everyone in the team.
  • We offer a competitive salary in addition to equity option plans.

About Gameplay Galaxy

Gameplay Galaxy is the team behind Trial Xtreme, one of the world’s leading bike racing mobile games with over 300 million downloads!

Building on that incredible success, and supported by $24 million in funding, we’re excited to work on our new game, Trial Xtreme Freedom. With this project, we aim to transform the gaming landscape through innovative blockchain technology and engaging, immersive gameplay.

We’re a fully remote and diverse team of around 55 talented individuals based in more than 20 different countries, bringing together unique perspectives that drive our innovation.

Curious about our game? Take a sneak peek by checking out this video and learn all about our vision here !

Our Hiring Process

Stage 3:

Hiring Manager Interview

Stage 4:

Test

Stage 5:

HM interview with rest of hiring team

Stage 6:

Final Interview

Stage 1:

Applied

Stage 2:

HR Interview

Stage 3:

Hiring Manager Interview

Stage 4:

Test

Stage 5:

HM interview with rest of hiring team

Stage 6:

Final Interview

Stage 1:

Applied

Stage 2:

HR Interview

Stage 3:

Hiring Manager Interview

Stage 4:

Test

Stage 5:

HM interview with rest of hiring team

Stage 6:

Final Interview

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Job Tags

Full time, Remote work,

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